Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h |
Include |
#include "EntitySystem/MovieSceneEntitySystemTask.h" |
template<typename Callback>
void Iterate_PerEntity
(
FEntityManager * EntityManager,
Callback && InCallback
) const
Perform a thread-safe iteration of all matching entities specified entity manager using this task, inline on the current thread
Parameter |
Description |
---|---|
EntityManager |
The entity manager to iterate allocations for. All component type IDs in this class must relate to this entity manager |
InCallback |
A callable type that matches the signature defined by ForEachEntity ie void(typename T::AccessType...) |