TFilteredEntityTask::SetCurrentThread

Assign the current thread for task dispatch to ensure that it is issued on the correct thread.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTask.h

Include

#include "EntitySystem/MovieSceneEntitySystemTask.h"

Syntax

TFilteredEntityTask< T... > & SetCurrentThread
(
    ENamedThreads::Type InCurrentThread
)

Remarks

Assign the current thread for task dispatch to ensure that it is issued on the correct thread. This should only be required for tasks dispatched outside of the main linker execution, or tasks dispatched for the global entity manager

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