Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
Include |
#include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
void Update
(
UMovieSceneEntitySystemLinker * Linker,
TComponentTypeID< KeyType > InKeyComponent,
const FEntityComponentFilter & InFilter
)
Update this tracker by iterating any entity that contains InKeyComponent, and matches the additional optional filter Only entities tagged as NeedsLink or NeedsUnlink are iterated, invalidating their outputs