TOverlappingEntityTracker::UpdateUnlinkedOnly

Update this tracker by iterating any entity that contains InKeyComponent, and matches the additional optional filter Only entities tagged as NeedsUnlink are iterated, invalidating their outputs

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h

Include

#include "EntitySystem/MovieSceneOverlappingEntityTracker.h"

Syntax

void UpdateUnlinkedOnly
(
    UMovieSceneEntitySystemLinker * Linker,
    TComponentTypeID< KeyType > InKeyComponent,
    const FEntityComponentFilter & InFilter
)

Remarks

Update this tracker by iterating any entity that contains InKeyComponent, and matches the additional optional filter Only entities tagged as NeedsUnlink are iterated, invalidating their outputs

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss