Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include |
#include "EntitySystem/MovieSceneInitialValueCache.h" |
FInitialValueIndex AddInitialValue
(
UObject * BoundObject,
const StorageType & InValue,
FCustomPropertyIndex AccessorIndex
)
Add a cached value for the specified object and a custom property accessor, returning a unique index for the value @note Value must not have been cached previously - doing so will result in a failed assertion
A tuple containing the cached value and its index
Parameter |
Description |
---|---|
BoundObject |
The object instance to cache the property from. |
InValue |
The value to cache |
AccessorIndex |
The index into ICustomPropertyRegistration::GetAccessors to use for resolving the property |