Deprecated
It is no longer necessary to call ResolveAsArray - please change to TComponentPtr::AsArray.
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
Include |
#include "EntitySystem/MovieSceneComponentPtr.h" |
TArrayView< const T > ResolveAsArray
(
const FEntityAllocation * Allocation
) const