Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/TrackInstance/MovieSceneTrackInstance.h |
Include |
#include "EntitySystem/TrackInstance/MovieSceneTrackInstance.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/TrackInstance/MovieSceneTrackInstance.cpp |
void UpdateInputs
(
TArray< FMovieSceneTrackInstanceInput > && InNewInputs
)
Update the inputs that contribute to this animator