UE::MovieScene::AddReferencedObjectForComponent

Overload list

Windows
MacOS
Linux
Name Description

Public function

FNotImplemen...

 

UE::MovieScene::AddReferencedObjectForComponent

(
    ...
)

Stub for components that do not need reference collection.

Public function

void

 

UE::MovieScene::AddReferencedObjectForComponent

(
    FReferenceCollector* Reference...,
    UObject** Component
)

Public function

TEnableIf< T...

 

UE::MovieScene::AddReferencedObjectForComponent

(
    FReferenceCollector* Reference...,
    T* Component
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss