Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include |
#include "EntitySystem/MovieSceneEntityManager.h" |
namespace UE
{
namespace MovieScene
{
enum EEntityRecursion
{
This = 1 << 0,
Children = 1 << 1,
Full = This | Children,
}
}
}
Name |
Description |
---|---|
This |
Perform the action on this entity (ie, the entity passed in) |
Children |
Perform the action on this entity's children recursively |
Full |
Perform the action on this entity and all its children recursively |