UE::MovieScene::EEntityRecursion

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h

Include

#include "EntitySystem/MovieSceneEntityManager.h"

Syntax

namespace UE
{
    namespace MovieScene
    {
        enum EEntityRecursion
        {
            This        = 1 << 0,
            Children    = 1 << 1,
            Full        = This | Children,
        }
    }
}

Values

Name

Description

This

Perform the action on this entity (ie, the entity passed in)

Children

Perform the action on this entity's children recursively

Full

Perform the action on this entity and all its children recursively

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