UE::MovieScene::HasBeenWrittenToSince

Overload list

Windows
MacOS
Linux
Name Description

Public function

bool

 

UE::MovieScene::HasBeenWrittenToSince

(
    const FEntityIDAccess* In,
    FEntityAllocation* Allocation,
    uint64 InSystemSerial
)

Public function

bool

 

UE::MovieScene::HasBeenWrittenToSince

(
    const FComponentAccess* In,
    FEntityAllocation* Allocation,
    uint64 InSystemSerial
)

Public function

bool

 

UE::MovieScene::HasBeenWrittenToSince

(
    const FOptionalComponentAccess*...,
    FEntityAllocation* Allocation,
    uint64 InSystemSerial
)

Public function

bool

 

UE::MovieScene::HasBeenWrittenToSince

(
    const TReadOneOfAccessor< T... >&#...,
    FEntityAllocation* Allocation,
    uint64 InSystemSerial
)

Public function

bool

 

UE::MovieScene::HasBeenWrittenToSince

(
    const TReadOneOrMoreOfAccessor< T.....,
    FEntityAllocation* Allocation,
    uint64 InSystemSerial
)

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