Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystem.h |
Include |
#include "EntitySystem/MovieSceneEntitySystem.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystem.cpp |
static void DefineComponentConsumer
(
TSubclassOf< UMovieSceneEntitySystem > ClassType,
FComponentTypeID ComponentType
)
Informs the dependency graph that the specified class type consumes components of the specified type, and as such should always execute after any producers of that component type.
Parameter |
Description |
---|---|
ClassType |
The UClass of the system that consumes the component type |
ComponentType |
The type of the component consumed by the system |