Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
Include |
#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
template<typename DataType>
void Add
(
FMovieSceneBlendingActuatorID InActuatorType,
TBlendableToken< DataType > && InToken
)
Add a new token to this accumulator to be applied using the specified actuator type
Parameter |
Description |
---|---|
InScope |
The currently evaluating scope. Used to track which entities require pre-animated state restoration when the final blended token is applied |
InActuatorType |
Unique identifier for the actuator that should be used to apply this token once blended with all other tokens of the same type and actuator |
InToken |
The token to blend |