FMovieSceneAccumulatedBlendState::Add

Add a new token to this accumulator to be applied using the specified actuator type

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h

Include

#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h"

Syntax

template<typename DataType>
void Add
(
    FMovieSceneBlendingActuatorID InActuatorType,
    TBlendableToken< DataType > && InToken
)

Remarks

Add a new token to this accumulator to be applied using the specified actuator type

Parameters

Parameter

Description

InScope

The currently evaluating scope. Used to track which entities require pre-animated state restoration when the final blended token is applied

InActuatorType

Unique identifier for the actuator that should be used to apply this token once blended with all other tokens of the same type and actuator

InToken

The token to blend

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