FMovieSceneAccumulatedBlendState::Consolidate

Consolidate all tokens currently accumulated into the specified container by resolving the specified operand.

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References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h

Include

#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h"

Source

/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp

Syntax

void Consolidate
(
    TMap< FMovieSceneBlendingKey, FActuatorTokenStackPtr > & InOutBlendState,
    FMovieSceneEvaluationOperand InOperand,
    IMovieScenePlayer & Player
)

Remarks

Consolidate all tokens currently accumulated into the specified container by resolving the specified operand. Used for runtime evaluation.

Parameters

Parameter

Description

InOutBlendState

Map from object to a map of token stacks to populate. One FActuatorTokenStackPtr per actuator type ID.

InOperand

The operand that is being animated

Player

The movie scene player that is currently being animated

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