Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneAccumulatedBlendState.h |
Include |
#include "Evaluation/Blending/MovieSceneAccumulatedBlendState.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneAccumulatedBlendState.cpp |
void Consolidate
(
TMap< FMovieSceneBlendingKey, FActuatorTokenStackPtr > & InOutBlendState,
FMovieSceneEvaluationOperand InOperand,
IMovieScenePlayer & Player
)
Consolidate all tokens currently accumulated into the specified container by resolving the specified operand. Used for runtime evaluation.
Parameter |
Description |
---|---|
InOutBlendState |
Map from object to a map of token stacks to populate. One FActuatorTokenStackPtr per actuator type ID. |
InOperand |
The operand that is being animated |
Player |
The movie scene player that is currently being animated |