Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h |
Include |
#include "Evaluation/Blending/MovieSceneBlendingAccumulator.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/Blending/MovieSceneBlendingAccumulator.cpp |
void Apply
(
const FMovieSceneContext & Context,
FPersistentEvaluationData & PersistentData,
IMovieScenePlayer & Player
)
Apply all currently accumulated blends