FMovieSceneBlendingAccumulator::FindActuator

Find an existing actuator with the specified ID that operates on a specific data type

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.h

Include

#include "Evaluation/Blending/MovieSceneBlendingAccumulator.h"

Syntax

template<typename DataType>
TMovieSceneBlendingActuator< DataType > * FindActuator
(
    FMovieSceneBlendingActuatorID InActuatorTypeID
) const

Remarks

Find an existing actuator with the specified ID that operates on a specific data type

Returns

A pointer to an actuator if one already exists, nullptr otherwise

Parameters

Parameter

Description

InActuatorTypeID

The ID that uniquely identifies the actuator to lookup

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss