| IBlendableTokenStack::Interrogate()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h |
Include |
#include "Evaluation/Blending/BlendableTokenStack.h" |
Source |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneBlendingAccumulator.inl |
virtual void Interrogate
(
UObject * AnimatedObject,
FMovieSceneInterrogationData & InterrogationData,
FMovieSceneBlendingAccumulator & Accumulator,
FMovieSceneBlendingActuatorID ActuatorTypeID,
const FMovieSceneContext & Context
)
Implemented by typed stacks to interrogate the final blended value for its data.
Parameter |
Description |
---|---|
AnimatedObject |
The object that the value should be interrogated for |
InterrogationData |
The interrogation data to populate |
Accumulator |
The accumulator that was used to gather and consolidate the blendable tokens |
ActuatorTypeID |
A unique identifier to the actuator that should be used to apply the result to the object |
Context |
Root-level movie scene evaluation context for the current frame |