TBlendableTokenStack::SavePreAnimatedState

Helper function for saving pre-animated state for all entites that want RestoreState and relate to the current token stack.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableTokenStack.h

Include

#include "Evaluation/Blending/BlendableTokenStack.h"

Syntax

template<typename... T>
void SavePreAnimatedState
(
    IMovieScenePlayer & Player,
    T &&... Args
) const

Remarks

Helper function for saving pre-animated state for all entites that want RestoreState and relate to the current token stack.

Parameters

Parameter

Description

Player

The movie scene player that's playing back the sequence

Args

Variable arguments that are forwarded to IMovieScenePlayer::SavePreAnimatedState

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