Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneInitialValueStore.h |
Include |
#include "Evaluation/Blending/MovieSceneInitialValueStore.h" |
TMovieSceneInitialValueStore
(
TMovieSceneBlendingActuator< DataType > & InActuator,
const TBlendableTokenStack< DataType > & InStack,
UObject * InAnimatingObject,
IMovieScenePlayer * InPlayer
)
Constructor
Parameter |
Description |
---|---|
InActuator |
The actuator that will apply the final value |
InStack |
The stack of tokens that are currently being blended (used for saving pre-animated state) |
InAnimatingObject |
(Optional) The object that is currently being animated (nullptr for master tracks) |
InPlayer |
(Optional) The movie scene player currently playing the sequence (nullptr for data interrogation) |