TMovieSceneInitialValueStore::TMovieSceneInitialValueStore

Constructor

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneInitialValueStore.h

Include

#include "Evaluation/Blending/MovieSceneInitialValueStore.h"

Syntax

TMovieSceneInitialValueStore
(
    TMovieSceneBlendingActuator< DataType > & InActuator,
    const TBlendableTokenStack< DataType > & InStack,
    UObject * InAnimatingObject,
    IMovieScenePlayer * InPlayer
)

Remarks

Constructor

Parameters

Parameter

Description

InActuator

The actuator that will apply the final value

InStack

The stack of tokens that are currently being blended (used for saving pre-animated state)

InAnimatingObject

(Optional) The object that is currently being animated (nullptr for master tracks)

InPlayer

(Optional) The movie scene player currently playing the sequence (nullptr for data interrogation)

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