Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/BlendableToken.h |
Include |
#include "Evaluation/Blending/BlendableToken.h" |
namespace UE
{
namespace MovieScene
{
template<typename InType, typename WorkingDataType, typename SourceDataType>
void UE::MovieScene::BlendValue
(
WorkingDataType & OutBlend,
InType InValue,
float Weight,
EMovieSceneBlendType BlendType,
TMovieSceneInitialValueStore< SourceDataType > & InitialValueStore
)
}
}