Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h |
Include |
#include "Evaluation/Blending/MovieSceneMultiChannelBlending.h" |
namespace UE
{
namespace MovieScene
{
void UE::MovieScene::MultiChannelFromData
(
const FTransform & In,
TMultiChannelValue< float, 9 > & Out
)
}
}