Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/Blending/MovieSceneMultiChannelBlending.h |
Include |
#include "Evaluation/Blending/MovieSceneMultiChannelBlending.h" |
namespace UE
{
namespace MovieScene
{
template<typename T, typename SourceData, uint8 N>
void UE::MovieScene::ResolveChannelsToData
(
const TMultiChannelValue< T, N > & OutChannelData,
SourceData & OutData
)
}
}
Declaration of a function used to popupate a specific type with generic channel data after blending has occurred. Overload in the MovieScene namespace for type-specific functionality. For example, to support multi channel blending