FMovieSceneContext::GetPostRollStartFrame

Access the time at which post roll started (or in other terms: when evaluation stopped) @note Only valid to call when [HasPostRollStartTime()](API\Runtime\MovieScene\Evaluation\FMovieSceneContext\HasPostRollStartTime) is true

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h

Include

#include "Evaluation/MovieScenePlayback.h"

Syntax

FFrameNumber GetPostRollStartFrame() const

Remarks

Access the time at which post roll started (or in other terms: when evaluation stopped) @note Only valid to call when HasPostRollStartTime() is true

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss