Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationField.h |
Include |
#include "Evaluation/MovieSceneEvaluationField.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneEvaluationField.cpp |
void AddOneShotEntity
(
const TRange< FFrameNumber > & OneShotRange,
int32 LocalIndex,
int32 InMetaDataIndex
)
Add a one-shot entity to the field for a given range @note One-shot entities are only ever alive for a single evaluation, regardless of the range within the field. This makes them ideal for events or triggers.
Parameter |
Description |
---|---|
Range |
The range within which this entity should be alive |
LocalIndex |
The index to the entity retrieved from FindOrAddEntity. |
MetaDataIndex |
(Optional) Meta-data to use for this entitiy within this range. See AddMetaData. |