Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h |
Include |
#include "Evaluation/MovieSceneExecutionTokens.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneExecutionTokens.cpp |
void Apply
(
const FMovieSceneContext & RootContext,
IMovieScenePlayer & Player
)
Apply all execution tokens in order, followed by blended tokens