FMovieSceneSequenceHierarchy

Structure that stores hierarchical information pertaining to all sequences contained within a master sequence

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h

Include

#include "Evaluation/MovieSceneSequenceHierarchy.h"

Syntax

struct FMovieSceneSequenceHierarchy

Remarks

Structure that stores hierarchical information pertaining to all sequences contained within a master sequence

Constructors

Functions

Name Description

Public function

void

 

Add

(
    const FMovieSceneSubSequenceData& ...,
    FMovieSceneSequenceIDRef ThisSequen...,
    FMovieSceneSequenceIDRef ParentID
)

Add the specified sub sequence data to the hierarchy

Public function

void

 

AddRange

(
    FMovieSceneSequenceIDRef InSequence...,
    const TRange< FFrameNumber >& Root...,
    ESectionEvaluationFlags InFlags
)

Public function Const

const TMap< ...

 

AllSubSequenceData()

Access to all the subsequence data

Public function Const

void

 

AllSubSequenceIDs

(
    TArray< FMovieSceneSequenceID >& O...
)

Get all sub-sequence IDs

Public function Const

const TMap< ...

 

AllSubSequenceNodes()

Access to all the sub sequence nodes

Public function Const

const FMovie...

 

FindNode

(
    FMovieSceneSequenceIDRef SequenceID
)

Find the structural information for the specified sequence ID

Public function

FMovieSceneS...

 

FindNode

(
    FMovieSceneSequenceIDRef SequenceID
)

Find the structural information for the specified sequence ID

Public function Const

const FMovie...

 

FindSubData

(
    FMovieSceneSequenceIDRef SequenceID
)

Find the sub sequence and section information for the specified sequence ID

Public function

FMovieSceneS...

 

FindSubData

(
    FMovieSceneSequenceIDRef SequenceID
)

Find the sub sequence and section information for the specified sequence ID

Public function Const

UMovieSceneS...

 

FindSubSequence

(
    FMovieSceneSequenceIDRef SequenceID
)

Find the sub sequence for a given sequence ID, or nullptr if it was not found

Public function Const

const TMovie...

 

GetTree()

Public function

void

 

Remove

(
    TArrayView< const FMovieSceneSequen...
)

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