| IPreAnimatedCaptureSource
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h" |
struct FPreAnimatedEvaluationHookCaptureSources : public UE::MovieScene::TPreAnimatedCaptureSources< FPreAnimatedEvalHookKeyType >
Structure responsible for tracking contributions to pre-eanimated state entries that originate from track EvaluationHooks (ie, from an IMovieSceneExecutionToken::Execute)
Name | Description | |
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FPreAnimatedEvaluationHookCaptureSources ( |
Name | Description | ||
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EPreAnimated... |
BeginTrackingCaptureSource ( |
Make an association for the specifieid evaluation key to the value specified by Entry, along with an indication of whether it should be restored on completion |
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StopTrackingCaptureSource ( |
Stop tracking the evaluation key in question, restoring the value if it was captured with bWantsRestoreState |