Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.cpp |
void DiscardTransientState()
Discard any transient state and all meta-data for any currently animating objects, whilst preserving the cached values internally. Calling this function will cause any currently animating 'RestoreState' sections to re-cache their values if they are re-evaluated Any 'RestoreState' sections which are deleted or subsequently not-evaluated will not cause their values to be restored