FPreAnimatedStateExtension::ReplaceObjectForGroup

Called during blueprint re-instancing to replace the object bound to a specific group handle with another.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h

Include

#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h"

Source

/Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.cpp

Syntax

void ReplaceObjectForGroup
(
    FPreAnimatedStorageGroupHandle GroupHandle,
    const FObjectKey & OldObject,
    const FObjectKey & NewObject
)

Remarks

Called during blueprint re-instancing to replace the object bound to a specific group handle with another.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss