Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h |
Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateExtension.cpp |
void ReplaceObjectForGroup
(
FPreAnimatedStorageGroupHandle GroupHandle,
const FObjectKey & OldObject,
const FObjectKey & NewObject
)
Called during blueprint re-instancing to replace the object bound to a specific group handle with another.