FRestoreStateParams::GetTerminalPlayer

Retrieve a pointer to the player that is causing this state to be restored.

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Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieSceneRestoreStateParams.h

Include

#include "Evaluation/PreAnimatedState/MovieSceneRestoreStateParams.h"

Source

/Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePreAnimatedState.cpp

Syntax

IMovieScenePlayer * GetTerminalPlayer() const

Remarks

Retrieve a pointer to the player that is causing this state to be restored. @note may not be the same player that originally cached the state in the case where 2 completely different sequences animated the same object at the same time. May be null in test harnesses

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