FRestoreStateParams

Parameters that are passed to [IMovieScenePreAnimatedToken::RestoreState](API\Runtime\MovieScene\IMovieScenePreAnimatedToken\RestoreState\1) and [IMovieScenePreAnimatedGlobalToken::RestoreState](API\Runtime\MovieScene\IMovieScenePreAnimatedGlobalToke-_1\RestoreState\1)

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieSceneRestoreStateParams.h

Include

#include "Evaluation/PreAnimatedState/MovieSceneRestoreStateParams.h"

Syntax

struct FRestoreStateParams

Remarks

Variables

Name Description

Public variable

UMovieSceneEnti...

 

Linker

The linker that originally cached the pre-animated state

Public variable

FInstanceHandle

 

TerminalInstanceHandle

The instance handle that relates to the last sequence that finished animating this state.

Functions

Name Description

Public function Const

IMovieSceneP...

 

GetTerminalPlayer()

Retrieve a pointer to the player that is causing this state to be restored.

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