IPreAnimatedObjectEntityStorage::BeginTrackingEntities

Windows
MacOS
Linux

Override Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/IMovieScenePreAnimatedStorage.h

Include

#include "Evaluation/PreAnimatedState/IMovieScenePreAnimatedStorage.h"

Syntax

void BeginTrackingEntities
(
    const FPreAnimatedTrackerParams & Params,
    TRead< FMovieSceneEntityID > EntityIDs,
    TRead< FInstanceHandle > InstanceHandles,
    TRead< UObject * > BoundObjects
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss