Name |
Description |
|
---|---|---|
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FAnimTypePreAnimatedStateMasterStorage |
|
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FAnimTypePreAnimatedStateObjectStorage |
|
|
FCachePreAnimatedValueParams |
|
|
FPreAnimatedEntityCaptureSource |
Structure responsible for tracking contributions to pre-eanimated state entries that originate from ECS data (ie, from FMovieSceneEntityIDs) |
|
FPreAnimatedEvalHookKeyType |
|
|
FPreAnimatedEvaluationHookCaptureSources |
Structure responsible for tracking contributions to pre-eanimated state entries that originate from track EvaluationHooks (ie, from an IMovieSceneExecutionToken::Execute) |
|
FPreAnimatedMasterTokenTraits |
|
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FPreAnimatedObjectGroupManager |
|
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FPreAnimatedObjectTokenTraits |
|
|
FPreAnimatedStateCachedValueHandle |
A handle to a particular pre-animated value within a FPreAnimatedStateExtension instance |
|
FPreAnimatedStateEntry |
Specifies an entry to a specific piece of pre-animated state within a FPreAnimatedStateExtension instance. |
|
FPreAnimatedStateExtension |
Pre-animated state extension that houses all cached values for objects animated by a specific UMovieSceneEntitySystemLinker- The presence of this extension denotes that pre-animated state should be stored in one form or another. |
|
FPreAnimatedStateMetaData |
Meta-data pertaining to a specific animating source (could be a FMovieSceneEntityID, FMovieSceneEvaluationKey, UMovieSceneTrackInstance etc) Which specifies an entry to a piece of pre-animated state, the RootInstance that it's playing from, and whether it wants to restore state or not |
|
FPreAnimatedStorageGroupHandle |
|
|
FPreAnimatedStorageID |
|
|
FPreAnimatedStorageIndex |
|
|
FPreAnimatedTemplateCaptureSources |
Structure responsible for tracking contributions to pre-eanimated state entries that originate from track templates (ie, from an IMovieSceneExecutionToken::Execute) |
|
FPreAnimatedTrackerParams |
|
|
FPreAnimatedTrackInstanceCaptureSources |
Structure responsible for tracking contributions to pre-eanimated state entries that originate from track templates (ie, from an IMovieSceneExecutionToken::Execute) |
|
FRestoreStateParams |
Parameters that are passed to IMovieScenePreAnimatedToken::RestoreState and IMovieScenePreAnimatedGlobalToken::RestoreState |
|
IPreAnimatedCaptureSource |
|
|
IPreAnimatedObjectEntityStorage |
|
|
IPreAnimatedObjectPropertyStorage |
|
|
IPreAnimatedStateGroupManager |
Interface required for any logical grouping of pre-animated state |
|
IPreAnimatedStateTokenStorage |
|
|
IPreAnimatedStorage |
|
|
TAutoRegisterPreAnimatedStorageID |
|
|
TPreAnimatedCaptureSources |
Structure responsible for tracking contributions to pre-eanimated state entries that originate from track templates (ie, from an IMovieSceneExecutionToken::Execute) |
|
TPreAnimatedPropertyStorageImpl |
|
|
TPreAnimatedStateStorage |
|
|
TPreAnimatedStateStorage_ObjectTraits |
Struct FPreAnimatedStateStorageObjectTraits { using KeyType = FObjectKey; using StorageType = IMovieScenePreAnimatedTokenPtr; static void CachePreAnimatedValue(const FObjectKey& Object, StorageType& OutCachedValue); static void RestorePreAnimatedValue(const FObjectKey& Object, StorageType& InOutCachedValue, const FRestoreStateParams& Params); }; |
|
TPreAnimatedStorageID |
Name |
Description |
---|---|
FPreAnimatedStateMetaDataArray |
|
TPreAnimatedPropertyStorage |