TMovieSceneAnimTypeID

Templated class that initializes a unique ID for the templated type (normally an execution token) Care should be taken here not to expose the type in any way across a DLL boundary, as this will break the uniqueness of the identifier.

Windows
MacOS
Linux

Inheritance Hierarchy

FMovieSceneAnimTypeID

TMovieSceneAnimTypeID

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneAnimTypeID.h

Include

#include "Evaluation/MovieSceneAnimTypeID.h"

Syntax

template<typename T, uint8 Seed>
struct TMovieSceneAnimTypeID : public FMovieSceneAnimTypeID

Remarks

Templated class that initializes a unique ID for the templated type (normally an execution token) Care should be taken here not to expose the type in any way across a DLL boundary, as this will break the uniqueness of the identifier. If it's necessary to expose the ID across DLL boundaries, use the following pattern: MyAnimationToken.h:

MyAnimationToken.cpp:

Constructors

No constructors are accessible with public or protected access.

Constants

Name

Description

CachedID

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