| TMovieSceneBlendingActuator::Actuate()
|
Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h |
Include |
#include "Evaluation/MovieScenePropertyTemplate.h" |
virtual void Actuate
(
FMovieSceneInterrogationData & InterrogationData,
typename TCallTraits< PropertyType >::ParamType InValue,
const TBlendableTokenStack< PropertyType > & OriginalStack,
const FMovieSceneContext & Context
) const
This will be specialized at end of this file for floats, transforms,eulertransforms and vectors.