TPropertyActuator::Actuate

This will be specialized at end of this file for floats, transforms,eulertransforms and vectors.

Windows
MacOS
Linux

Override Hierarchy

TMovieSceneBlendingActuator::Actuate()

TPropertyActuator::Actuate()

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePropertyTemplate.h

Include

#include "Evaluation/MovieScenePropertyTemplate.h"

Syntax

virtual void Actuate
(
    FMovieSceneInterrogationData & InterrogationData,
    typename TCallTraits< PropertyType >::ParamType InValue,
    const TBlendableTokenStack< PropertyType > & OriginalStack,
    const FMovieSceneContext & Context
) const

Remarks

This will be specialized at end of this file for floats, transforms,eulertransforms and vectors.

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