Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h |
Include |
#include "MovieSceneKeyStructHelper.h" |
template<typename ChannelType, typename ValueType>
FMovieSceneChannelValueHelper
(
const TMovieSceneChannelHandle< ChannelType > & InChannel,
ValueType * InUserValue,
TOptional< TTuple< FKeyHandle, FFrameNumber >> InKeyHandleAndTime
)
Construction from a channel handle, a pointer to an external user-facing value on the key struct, and a specific key handle/time
Parameter |
Description |
---|---|
InChannel |
A handle to the channel that contains the key we're editing |
InUserValue |
Pointer to a user-facing value on an editable UStruct instance |
InKeyHandleAndTime |
(Optional) Specific key value and time that should be edited |