FMovieSceneKeyStructHelper

Helper class that marshals user-facing data from an edit UI into particluar keys on various underlying channels

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h

Include

#include "MovieSceneKeyStructHelper.h"

Syntax

struct FMovieSceneKeyStructHelper

Remarks

Helper class that marshals user-facing data from an edit UI into particluar keys on various underlying channels

Constructors

Name Description

Public function

FMovieSceneKeyStructHelper()

Default construction

Public function

FMovieSceneKeyStructHelper

(
    const FMovieSceneKeyStructHelper&
)

Non-copyable

Functions

Name Description

Public function

void

 

Add

(
    FMovieSceneChannelValueHelper&& In...
)

Add a particular key value to this helper that should be applied when the edit UI is committed

Public function

void

 

Apply

(
    FFrameNumber InUnifiedTime
)

Propagate the user-facing UI values to the keys that are being represented in this class

Public function Const

TOptional< F...

 

GetUnifiedKeyTime()

Get unified starting time that should be shown on the UI

Public function

void

 

SetStartingValues()

Set the user facing values on the UI based on the unified starting time

Operators

Name Description

Public function

FMovieSceneK...

 

operator=

(
    const FMovieSceneKeyStructHelper&
)

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