Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
Include |
#include "MovieScene.h" |
struct FMovieSceneSectionGroup
Structure that represents a group of sections
Name | Description | ||
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Add ( |
Add the section to this group |
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Append ( |
Add all members of a group to this group |
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begin() |
DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support. |
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begin() |
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Clean() |
Removes any sections which the pointers are stale or otherwise not valid |
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Contains ( |
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end() |
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end() |
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Num() |
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Remove ( |
Remove the section from this group |
Name | Description | ||
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operator!= ( |
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operator== ( |
Comparison operators We only need these for being stored in a container, to check if it's the same object. |