Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include |
#include "MovieSceneSpawnRegister.h" |
Destroy a specific previously spawned object, where its binding ID and sequence ID is not known. @note Should only be used for restoring pre-animated state, or where it is otherwise impossible to call DestroySpawnedObject
Parameter |
Description |
---|---|
InObject |
the object to destroy |