Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include |
#include "MovieSceneSpawnRegister.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnRegister.cpp |
bool DestroySpawnedObject
(
const FGuid & BindingId,
FMovieSceneSequenceIDRef TemplateID,
IMovieScenePlayer & Player
)
Destroy a specific previously spawned object
True if an object was destroyed, false otherwise
Parameter |
Description |
---|---|
BindingId |
ID of the object to destroy |
TemplateID |
Identifier for the current template we're evaluating |
Player |
Movie scene player that is ultimately responsible for destroying the object |