FMovieSceneSpawnableAnnotation::Add

Add the annotation to the specified spawned object, allowing a back-reference to the sequence and binding ID

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnableAnnotation.h

Include

#include "MovieSceneSpawnableAnnotation.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneSpawnableAnnotation.cpp

Syntax

static void Add
(
    UObject * SpawnedObject,
    const FGuid & ObjectBindingID,
    FMovieSceneSequenceID SequenceID,
    UMovieSceneSequence * InOriginatingSequence
)

Remarks

Add the annotation to the specified spawned object, allowing a back-reference to the sequence and binding ID

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