FMovieSceneTimeController::StopPlaying

Called whenever a sequence stops playback

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h

Include

#include "MovieSceneTimeController.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneTimeController.cpp

Syntax

void StopPlaying
(
    const FQualifiedFrameTime & InStopTime
)

Remarks

Called whenever a sequence stops playback

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss