| IMovieScenePreAnimatedTokenProducer
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include |
#include "MovieSceneExecutionToken.h" |
struct FStatelessPreAnimatedTokenProducer : public IMovieScenePreAnimatedTokenProducer
Stateless pre-animated state token producer that simply calls a static function as the token
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Function |
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FStatelessPreAnimatedTokenProducer ( |
Name | Description | ||
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IMovieSceneP... |
CacheExistingState ( |
Produce a token that can be used to return the specified object back to its current state @note Under some circumstances, the object may already be animated (for instance, after something has animated the object, but didn't restore state) |
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Description |
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FToken |
Name |
Description |
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StaticFunction |