IMovieScenePlayer::NotifyBindingUpdate

Called whenever an object binding has been resolved to give the player a chance to interact with the objects before they are animated

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/IMovieScenePlayer.h

Include

#include "IMovieScenePlayer.h"

Syntax

virtual void NotifyBindingUpdate
(
    const FGuid & InGuid,
    FMovieSceneSequenceIDRef InSequenceID,
    TArrayView< TWeakObjectPtr<>> Objects
)

Remarks

Called whenever an object binding has been resolved to give the player a chance to interact with the objects before they are animated

Parameters

Parameter

Description

InGuid

The guid of the object binding that has been resolved

InSequenceID

The ID of the sequence in which the object binding resides

Objects

The array of objects that were resolved

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