Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneExecutionToken.h |
Include |
#include "MovieSceneExecutionToken.h" |
struct IMovieScenePreAnimatedGlobalToken
Base class for all pre-animated state tokens that do not apply to UObjects. Store any cached state in derived classes.
Name | Description | |
---|---|---|
|
~IMovieScenePreAnimatedGlobalToken() |
Name | Description | ||
---|---|---|---|
|
RestoreState ( |
Restore global state for a master track. |
Name | Description | ||
---|---|---|---|
|
RestoreState ( |
Please use the overload that takes UE::MovieScene::FRestoreStateParams |