UMovieSceneSubSection::OnSequenceChanged

Delegate to fire when our sequence is changed in the property editor

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Sections/MovieSceneSubSection.h

Include

#include "Sections/MovieSceneSubSection.h"

Syntax

FOnSequenceChanged & OnSequenceChanged()

Remarks

Delegate to fire when our sequence is changed in the property editor

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