UMovieSceneSubTrack

A track that holds sub-sequences within a larger sequence.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/Tracks/MovieSceneSubTrack.h

Include

#include "Tracks/MovieSceneSubTrack.h"

Syntax

class UMovieSceneSubTrack : public UMovieSceneNameableTrack

Remarks

A track that holds sub-sequences within a larger sequence.

Variables

Name Description

Protected variable

TArray< UMovieS...

 

Sections

All movie scene sections.

Constructors

Name Description

Public function

UMovieSceneSubTrack

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

UMovieSceneS...

 

AddSequence

(
    UMovieSceneSequence* Sequence,
    FFrameNumber StartTime,
    int32 Duration
)

Adds a movie scene section at the requested time.

Public function Virtual

UMovieSceneS...

 

AddSequenceOnRow

(
    UMovieSceneSequence* Sequence,
    FFrameNumber StartTime,
    int32 Duration,
    int32 RowIndex
)

Adds a movie scene section at the requested time.

Public function Virtual

UMovieSceneS...

 

AddSequenceToRecord()

Add a new sequence to record

Public function Const

bool

 

ContainsSequence

(
    const UMovieSceneSequence& Sequenc...,
    bool Recursively,
    const UMovieSceneSection* Sect...
)

Check whether this track contains the given sequence.

Overridden from UMovieSceneNameableTrack

Name Description

Public function Virtual Const

FText

 

GetDefaultDisplayName()

Overridden from UMovieSceneTrack

Name Description

Public function Virtual

void

 

AddSection

(
    UMovieSceneSection& Section
)

Add a section to this track.

Public function Virtual

UMovieSceneS...

 

CreateNewSection()

Generates a new section suitable for use with this track.

Public function Virtual Const

const TArray...

 

GetAllSections()

Called when all the sections of the track need to be retrieved.

Public function Virtual Const

bool

 

HasSection

(
    const UMovieSceneSection& Section
)

Checks to see if the section is in this track.

Public function Virtual Const

bool

 

IsEmpty()

Public function Virtual

void

 

RemoveAllAnimationData()

Removes animation data.

Public function Virtual

void

 

RemoveSection

(
    UMovieSceneSection& Section
)

Removes a section from this track.

Public function Virtual

void

 

RemoveSectionAt

(
    int32 SectionIndex
)

Removes a section from this track at a particular index

Public function Virtual Const

bool

 

SupportsMultipleRows()

Public function Virtual Const

bool

 

SupportsType

(
    TSubclassOf< UMovieSceneSection > S...
)

Does this track support this section class type?

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss