UMovieScene::GetSelectionRange

Get the current selection range.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieScene.h

Include

#include "MovieScene.h"

Syntax

TRange< FFrameNumber > GetSelectionRange() const

Remarks

Get the current selection range.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss