UMovieSceneBindingOverrides::AddBinding

Adds the specified actor to the overridden bindings for the specified binding ID, optionally still allowing the bindings defined in the sequence.

Windows
MacOS
Linux

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h

Include

#include "MovieSceneBindingOverrides.h"

Source

/Engine/Source/Runtime/MovieScene/Private/MovieSceneBindingOverrides.cpp

Syntax

void AddBinding
(
    FMovieSceneObjectBindingID Binding,
    UObject * Object,
    bool bAllowBindingsFromAsset
)

Remarks

Adds the specified actor to the overridden bindings for the specified binding ID, optionally still allowing the bindings defined in the sequence.

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