Module |
|
Header |
/Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingOverrides.h |
Include |
#include "MovieSceneBindingOverrides.h" |
Source |
/Engine/Source/Runtime/MovieScene/Private/MovieSceneBindingOverrides.cpp |
void AddBinding
(
FMovieSceneObjectBindingID Binding,
UObject * Object,
bool bAllowBindingsFromAsset
)
Adds the specified actor to the overridden bindings for the specified binding ID, optionally still allowing the bindings defined in the sequence.