| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
Include |
#include "MovieScene.h" |
class UMovieSceneNodeGroupCollection : public UObject
Structure that represents a collection of NodeGroups
Name | Description | ||
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AddNodeGroup ( |
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begin() |
DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support. |
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begin() |
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Contains ( |
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end() |
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end() |
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HasAnyActiveFilter() |
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const int32 |
Num() |
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UMovieSceneN... |
OnNodeGroupCollectionChanged() |
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RemoveNodeGroup ( |
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UpdateNodePath |
Name | Description | ||
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PostLoad() |
Called after this object has been deserialized |
Name |
Description |
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FOnNodeGroupCollectionChanged |
Event that is triggered whenever this collection of node groups, or an included node group, has changed |