UMovieSceneSection::OnBindingsUpdated

When guid bindings are updated to allow this section to fix-up any internal bindings

Windows
MacOS
Linux

Override Hierarchy

References

Module

MovieScene

Header

/Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h

Include

#include "MovieSceneSection.h"

Syntax

virtual void OnBindingsUpdated
(
    const TMap< FGuid, FGuid > & OldGuidToNewGuidMap
)

Remarks

When guid bindings are updated to allow this section to fix-up any internal bindings

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss